In "Engine"
In "Role"
In "C++ Custom Engine"
Inline: Out of Time
A 2D platformer made in a custom engine. Complete your delivery routes as fast as possible to appease your corporate overlord while still finding time to enjoy the sights of the retro-futuristic city and your banging tunes.
Tyler Falcon's Radical Skate Tower of Death
A retrofuturistic skateboarding 2D platformer with multiple tricks, grindrails, and halfpipes!
In "Project"
Eidolon: Fate of Fools
A mystical networked arena shooter with a card game twist. Astral combatants use abilities inspired by major arcana tarot cards.
Cats N' Critters
A whimsical 'co-op-petitive' dungeon claw-er where a party of adorable cat wizards explore an ever-changing island of discovery!
Inline: Out of Time
A 2D platformer made in a custom engine. Complete your delivery routes as fast as possible to appease your corporate overlord while still finding time to enjoy the sights of the retro-futuristic city and your banging tunes.
Tyler Falcon's Radical Skate Tower of Death
A retrofuturistic skateboarding 2D platformer with multiple tricks, grindrails, and halfpipes!
In "Engine Programmer"
Tyler Falcon's Radical Skate Tower of Death
A retrofuturistic skateboarding 2D platformer with multiple tricks, grindrails, and halfpipes!
In "Unity"

Gamerule Engine and Cardrule Parser
A custom Gamerule Engine with an accompanying Cardrule Parser that, using Python, takes english text and converts it to functionality within the Gamerule Engine.
Cats N' Critters
A whimsical 'co-op-petitive' dungeon claw-er where a party of adorable cat wizards explore an ever-changing island of discovery!
Marching Cubes Terrain Generation and Pathfinding
A demo to show procedural world generation and modification using marching cubes and perlin noise. Also shows off AI traversal with A* pathfinding.
Fernando's Italian Slice House
A quirky 'QWOP-like' game about a fish's dire quest to escape the chopping block. Delivered humorously floppy fish controls and engaging level design in under 24 hours for a game jam
In "Game Jam"
Tiny Tamias
Tamias is a brave young chipmunk who was raised by sugar gliders. His whole life, he was teased by his family because he couldn't glide. That all changes when he discovers the amazing buoyant power of bubble gum! Using this newfound skill, he must scale the magical sugar tree and help his neighbors along the way to prove that even a chipmunk can soar!!
Fernando's Italian Slice House
A quirky 'QWOP-like' game about a fish's dire quest to escape the chopping block. Delivered humorously floppy fish controls and engaging level design in under 24 hours for a game jam
In "Gameplay Programmer"

Gamerule Engine and Cardrule Parser
A custom Gamerule Engine with an accompanying Cardrule Parser that, using Python, takes english text and converts it to functionality within the Gamerule Engine.
Tiny Tamias
Tamias is a brave young chipmunk who was raised by sugar gliders. His whole life, he was teased by his family because he couldn't glide. That all changes when he discovers the amazing buoyant power of bubble gum! Using this newfound skill, he must scale the magical sugar tree and help his neighbors along the way to prove that even a chipmunk can soar!!
Inline: Out of Time
A 2D platformer made in a custom engine. Complete your delivery routes as fast as possible to appease your corporate overlord while still finding time to enjoy the sights of the retro-futuristic city and your banging tunes.
Fernando's Italian Slice House
A quirky 'QWOP-like' game about a fish's dire quest to escape the chopping block. Delivered humorously floppy fish controls and engaging level design in under 24 hours for a game jam
In "Tools Programmer"

Gamerule Engine and Cardrule Parser
A custom Gamerule Engine with an accompanying Cardrule Parser that, using Python, takes english text and converts it to functionality within the Gamerule Engine.
Marching Cubes Terrain Generation and Pathfinding
A demo to show procedural world generation and modification using marching cubes and perlin noise. Also shows off AI traversal with A* pathfinding.
Inline: Out of Time
A 2D platformer made in a custom engine. Complete your delivery routes as fast as possible to appease your corporate overlord while still finding time to enjoy the sights of the retro-futuristic city and your banging tunes.
In "Steam"
Cats N' Critters
A whimsical 'co-op-petitive' dungeon claw-er where a party of adorable cat wizards explore an ever-changing island of discovery!
Inline: Out of Time
A 2D platformer made in a custom engine. Complete your delivery routes as fast as possible to appease your corporate overlord while still finding time to enjoy the sights of the retro-futuristic city and your banging tunes.
In "Unreal Engine 5"
Eidolon: Fate of Fools
A mystical networked arena shooter with a card game twist. Astral combatants use abilities inspired by major arcana tarot cards.
Tiny Tamias
Tamias is a brave young chipmunk who was raised by sugar gliders. His whole life, he was teased by his family because he couldn't glide. That all changes when he discovers the amazing buoyant power of bubble gum! Using this newfound skill, he must scale the magical sugar tree and help his neighbors along the way to prove that even a chipmunk can soar!!
In "Technical Systems Designer"
Eidolon: Fate of Fools
A mystical networked arena shooter with a card game twist. Astral combatants use abilities inspired by major arcana tarot cards.
Cats N' Critters
A whimsical 'co-op-petitive' dungeon claw-er where a party of adorable cat wizards explore an ever-changing island of discovery!
Tiny Tamias
Tamias is a brave young chipmunk who was raised by sugar gliders. His whole life, he was teased by his family because he couldn't glide. That all changes when he discovers the amazing buoyant power of bubble gum! Using this newfound skill, he must scale the magical sugar tree and help his neighbors along the way to prove that even a chipmunk can soar!!
In "Tech Demo"

Gamerule Engine and Cardrule Parser
A custom Gamerule Engine with an accompanying Cardrule Parser that, using Python, takes english text and converts it to functionality within the Gamerule Engine.
Marching Cubes Terrain Generation and Pathfinding
A demo to show procedural world generation and modification using marching cubes and perlin noise. Also shows off AI traversal with A* pathfinding.
In "Multiplayer Gameplay Programmer"
Eidolon: Fate of Fools
A mystical networked arena shooter with a card game twist. Astral combatants use abilities inspired by major arcana tarot cards.
Cats N' Critters
A whimsical 'co-op-petitive' dungeon claw-er where a party of adorable cat wizards explore an ever-changing island of discovery!
In "Python"

Gamerule Engine and Cardrule Parser
A custom Gamerule Engine with an accompanying Cardrule Parser that, using Python, takes english text and converts it to functionality within the Gamerule Engine.