Cats N' Critters
Engine: Unity
Role: Multiplayer Gameplay Programmer, Technical Systems Designer, Producer
A whimsical 'co-op-petitive' dungeon claw-er where a party of adorable cat wizards explore an ever-changing island of discovery!
Contributions
- Player controller and player physics
- Menus and HUD code.
- Drop-in, drop-out local multiplayer for up to 4 players with controller support.
- Robust ability system using Scriptable Objects and integrated with enemy AI.
- Over 20 spells and all enemy attacks.
- Gameplay telemetry for abilities usage, score, deaths, revives, and more.
- Balancing of player abilities based on the cost analysis specifications of dedicated Systems Designers.
- Dynamic camera using Unity’s Cinemachine which captured hectic gameplay while evoking a toylike feeling.
- Production tasks including: task management, meeting leadership, hiring, QA, SPRINT planning, and more.
Images




Team
- 4 Programmers
- 1 Artist
- 3 Game Designers
- 1 Sound Designer/Audio Programmer